Showing posts with label 3D. Show all posts
Showing posts with label 3D. Show all posts

2012-05-05

TeleHuman & BodiPod: Telepresence with Holographic 3D Telepods

Holographic 3D Telepods May Revolutionize Videoconferencing -- Science & Technology -- Sott.net

A Queen's University researcher has taken inspiration from Star Trek to create an other-worldly way to meet with one another. Using a series of strategically placed projectors and Microsoft Kinect image sensors, Dr. Roel Vertegaal and his team at the Human Media Lab in Canada have created a human-scale 3D videoconferencing pod, allowing people in different places to meet with one another, just as if they were in the same room at the same time.



"Why skype when you can talk to a life-size 3D holographic image of another person?"

Beam me up Scotty: Life-size hologram-like telepods revolutionize videoconferencing | Human Media Lab :: Queen's University

While the technology may seem like it comes from a galaxy far, far away, it's not as complicated as most would think. Dr. Vertegaal and his team used mostly existing hardware – including an array of Microsoft Kinect sensors, a 3D projector, a 1.8 metre-tall translucent acrylic cylinder and a convex mirror.

The research team, also consisting of John Bolton, Kibum Kim, Peng Wang and McGill Prof. Jeremy Cooperstock, used the same Pod to create another application called BodiPod, which presents an interactive 3D anatomy model of the human body. The model can be explored 360 degrees around the model through gestures and speech interactions.

When people approach the Pod, they can wave in thin air to peel off layers of tissue.  In X-ray mode, as users get closer to the Pod they can see deeper into the anatomy, revealing the model’s muscles, organs and bone structure. Voice commands such as "show brain" or "show heart" will automatically zoom into a 3D model of a brain or heart.



The 'telehuman' pod creates a convincing 3D 'human' inside the glass tube, using a 3D projector and a specially shaped pane of glass

How the 'telehuman' creates a convincing 'hologram', using a 3D projector onto a specially shaped pane of glass


2012-01-26

Invisibility Cloak Breakthrough: Scientists Cloak 3-D Objects

Scientists create first free-standing 3D cloak


Researchers in the US have, for the first time, cloaked a three-dimensional object standing in free space, bringing the much-talked-about invisibility cloak one step closer to reality.
[...]

Published today, 26 January, in the Institute of Physics and German Physical Society’s New Journal of Physics, the researchers used a method known as “plasmonic cloaking” to hide an 18-centimetre cylindrical tube from microwaves.

Invisibility's Next Frontier: Scientists Cloak 3-D Objects | Danger Room | Wired.com

Sure, researchers have already made marked strides toward making objects unseeable. But much of the work was more like mimicry: Meta-materials that bent light around an object to conceal it, but only worked in two dimensions. Or a device that played tricks on the eye, by harnessing the mirage effect to make objects behind it “disappear.”

Now, a team of researchers have taken an incredible leap forward. They’ve successfully made a 3-D object disappear.

Metamaterial cloaking - Wikipedia, the free encyclopedia

Metamaterial cloaking is the scientific application of metamaterials in order to achieve invisibility-cloaking. This is accomplished by manipulating the paths traversed by light through a novel optical material. Metamaterials direct and control the propagation and transmission of specified parts of the light spectrum and demonstrate the potential to render an object seemingly invisible. Metamaterial cloaking, based on transformation optics, describes the process of shielding something from view by controlling electromagnetic radiation. Objects in the defined location are still present, but incident waves are guided around them without being affected by the object itself.[1][2][3][4][5]

Scientists make 'invisibility cloak' breakthrough - Telegraph

Those hoping for a Harry Potter-style touch of wizardry will be disappointed however. To the human eye, which can only perceive light in higher frequencies, there would have been no invisibility.
But, say the researchers, the experiment is important proof of a principle that so-called plasmonic meta-materials can achieve a cloaking effect.
A warplane cloaked with such materials could achieve "super-stealth" status by becoming invisible in all directions to radar microwaves, said co-lead investigator Andrea Alu.

Researchers cloak free-standing 3D object using plasmonic metamaterials


To cloak an 18 cm (7 in) long, 2.5 cm (0.9 in) diameter cylindrical tube from microwaves, the team shelled it in a plasmonic metamaterial. The team says the cloak hid the 3D object for all angles of incidence and observation. They tested it by directing microwaves towards the cloaked cylinder and mapping the resulting scattering both around the object and in the far-field. The cloak worked best when the microwaves were at a frequency of 3.1 GHz, reducing the scattering of polarized microwaves by more than 9 dB for a 60-degree range of angles.
But the team says demonstrating the cloaking on a 3D object using visible light is their key challenge.
"In principle, this technique could be used to cloak light; in fact, some plasmonic materials are naturally available at optical frequencies. However, the size of the objects that can be efficiently cloaked with this method scales with the wavelength of operation, so when applied to optical frequencies we may be able to efficiently stop the scattering of micrometre-sized objects," said Professor Alù.


2012-01-13

Lumus Wearable Display

Walk And Watch HD Movies With Lumus’ See-Through Video Glasses


Video eyewear hasn’t been the most practical — or even quality — technology to emerge over the past 10 years, but it still carries an essence of the future with it. And while they’re not any more practical, Lumus Technologies’ 720p DK-32 see-through video eyewear struck enough of a balance between picture quality, wearability and that future factor for my enjoyment.

Lumus see-through wearable display hands-on at CES 2012 - YouTube


Lumus was showing off two different types of wearable displays, the development kit -- or DK-32 shown above -- and the PD-18-4 a monocular version using the same technology. Driven by Lumus' patented Light-guide Optical Element, a micro-display pod, and the Optical Engine which projects light into the lens -- where it is reflected back to the user's eye via reflectors embedded in the lens -- the Lumus' DK-32 delivers a bright 720p 3D-capable display that only weighs 27 grams.

Lumus - The Lumus Solution




See-through and large screen effect
Unlimited screen size is one of the most innovate and coolest features of Lumus' see-through capability, enabling users to literally experience the world's largest screen. While display brightness and contrast are optimized to block out ambient background when watching video content, the Field of View surrounding the active image remains clear, with the image appearing as though it is being projected onto whatever background is visible. For example, when viewing an image with a wall in front of the wearer, the image appears as if it is a large screen projected on that wall. When outside and looking at the view several blocks away, the image appears as if it is hundreds of feet wide. This phenomenon is explained by the unlimited distance perception enabled by the see-through capability - the farther the distance observed around the active image, the larger the image appears.

Lumus - Advantages

  • Unobtrusive, natural look and feel of regular eyeglasses, which can be worn all day, even when screen is off
  • Huge expandable screen with image appearing even larger over distance
  • Situational awareness enabling watching on the go while seeing what's going on around you
  • Hands-free flow of critical data, keeping you constantly connected no matter what you are doing
  • Personal and private screen allowing discreet viewing of video and data anywhere
  • Augmented reality content overlaid on what you see, enabling revolutionary applications
  • Stereoscopic image enabling mind-blowing 3D video and gaming
  • No fatigue or dizziness because of open peripheral vision and proprietary alignment methods and procedures


2012-01-07

3D Cameras for Cellphones with CoDAC: Compressive Depth Acquisition

Depth map - Wikipedia, the free encyclopedia

In 3D computer graphics a depth map is an image or image channel that contains information relating to the distance of the surfaces of scene objects from a viewpoint.

Depth Map: Nearer is darker


3-D cameras for cellphones - MIT News Office

Clever math could enable a high-quality 3-D camera so simple, cheap and power-efficient that it could be incorporated into handheld devices.
The MIT researchers’ system [...] uses only a single light detector — a one-pixel camera. But by using some clever mathematical tricks, it can get away with firing the laser a limited number of times.
[...]
Indeed, the algorithm lets the researchers get away with relatively crude hardware. Their system measures the time of flight of photons using a cheap photodetector and an ordinary analog-to-digital converter — an off-the-shelf component already found in all cellphones. The sensor takes about 0.7 nanoseconds to register a change to its input.

STIR CoDAC Project Page


CoDAC: Compressive Depth Acquisition Camera
CoDAC is a new time-of-flight based range measurement system for acquiring depth maps of piecewise-planar scenes with high spatial resolution using a single, omnidirectional, time-resolved photodetector and no scanning components. [...]
[...]
Our technique, CoDAC, is based on the TOF distance measurement principle. In contrast to a regular TOF camera, CoDAC uses a pulsed light source to illuminate a spatial light modulator. The spatial light modulator selectively illuminates the scene with a randomly-chosen checkerboard pattern by selectively blocking some of the light. All the light reflected from the scene is focused at a single, time-resolved photodetector. The photodetector produces an electrical signal, which is in turn sampled and stored. This process of illumination, integration and sampling is repeated for a small number of randomly-chosen binary patterns. Finally, the time samples collected through this acquisition are computationally processed using a parametric signal processing framework to reconstruct the scene depth map.




Kinect comes to Smart Phones?




It will be a little time before a commercial system is available - at the moment the MIT team is working on extending the method to curved surfaces - but Intel has already invested $100,000 as part of its innovation Fellowship program.
Having portable depth detectors small enough to fit in a mobile phone really would open up a whole new world of apps.


2011-10-20

The Lytro Light Field Camera



The Lytro Camera ($400-$500) is an all-new type of shooter called a Light Field Camera that captures the color, intensity and vector direction of the rays of light — 11 million of them, in the case of the Lytro — and then uses powerful software to substitute for the internal pieces of regular cameras and also add incredible new capabilities, like the ability to focus the photo after you've taken it.

Source: Lytro Camera





Form follows function.
The Lytro Light Field Camera boasts an 8X optical zoom lens with a constant f/2 aperture, capturing maximum light across the entire zoom range.

Intelligent design.
Extruded anodized aluminum structural skin. Center of gravity shutter button. Intuitive multi-touch screen. And less than eight ounces. What does it all mean? A meticulously designed camera that's lightweight yet solid, built for stability, and easy to use.

Speed, indeed.
Light field technology translates to faster snaps. Without an auto-focus motor, the Lytro's instant shutter means you don't lose time focusing. Plus, with instant power on, you can capture the perfect moment – not the moment after.

Elegant omissions.

What's missing? Nothing you'll miss. No auto-focus, no shutter lag, no unnecessary modes, dials, or settings. And no flash, because Lytro can handle many low light settings. So, no obstacles to the perfect shot.

Source: Lytro

2011-10-18

Barco's RP-360 a Breakthrough in Flight Simulator Technology

Flight simulator gives 360-degree immersion | TG Daily

Belgian company Barco has unveiled what's probably the most advanced flight-training simulator in the world, a fully immersive, 360 degree system using rear projection.

The RP-360 is designed to give pilots the most realistic view possible, and can be hooked up to other simulators so that several pilots can carry out mission training together.

It's claimed to be the first flight sim to give the pilot a completely uninterrupted 360-degree view, and can be used to simulate a number of different fighter jets.



Barco's RP-360 is a rear-projected spherical display system for full 360° immersive training. The system performance produces the most accurate image quality on the market today.

Barco | Dome displays | 360° immersive dome setup for flight training | RP-360 dome

At a glance

• 13 or 14 projectors
• 25:1 system contrast
• Resolution better than 4 arcmin/OLP
• 10ftL brightness
• can fit in rooms down to 14ft high
[...]
It features the following dedicated technologies for multi-channel setups:

DynaColor: automatic color calibration across channels
Linked constant light output: brightness equalization across channels
Edge blending: creates one seamless composite image
Warping: precise geometry correction for curved surfaces
Smearing reduction: handles fast-moving imagery effortlessly



2011-06-10

3D TV Without Glasses

3D TV Without Glasses - Revealing How No Glasses 3D TV Works.....

Everyone recognises that the need to wear 3D glasses is one of the major barriers to the mass acceptance of 3D TV as an entertainment medium. 3D glasses are expensive, uncomfortable for some, and the need to wear them means you'll need multiple pairs if watching with friends or family. In this article we'll look at developments in technology that will allow you to experience 3D TV without glasses.

The breakthrough technologies that solve this problem of no glasses 3D TV are known as parallax barrier or lenticular lens technology. These methods of delivering 3D TV without glasses are also known as autostereoscopy, and the 3D TVs that deliver them are built using what's termed as 'autostereoscopic screens'. LG's blog post 'A 3D Future Without Glasses' explores the two technologies in more detail.



Autostereoscopy - Wikipedia, the free encyclopedia

Autostereoscopy is any method of displaying stereoscopic images (adding perception of 3D depth) without the use of special headgear or glasses on the part of the viewer. Because headgear is not required, it is also called "glasses-free 3D" or "glasses-less 3D". The technology also includes two broad approaches used in some of them to accommodate motion parallax and wider viewing angles: those that use eye-tracking, and those that display multiple views so that the display does not need to sense where the viewers' eyes are located.[1] Examples of autostereoscopic displays include parallax barrier, lenticular, volumetric, electro-holographic, and light field displays.


Comparison of parallax-barrier and lenticular autostereoscopic displays. Note: The figure is not to scale.


A disadvantage of the parallax barrier is that because each eye is allowed to see only half the pixels, light travelling in the “wrong” direction – i.e. from an L stripe to the right eye or from the R stripe to the left eye – is absorbed by the barrier. This cuts the intensity from the display by about half and reduces the resolution. In practical terms, this means that when the display is being used in conventional 2D mode, the parallax barrier should be removed. In most 3D displays, such as Sharp’s 3D mobile phone, this is achieved by making the barrier from a liquid-crystal layer that can be turned on or off electrically.






Glasses-Free 3D: Sooner Than You Think? | PCWorld


In addition to the limited viewing range and angle problems mentioned above, the unfortunate fact is that the actual depth of the 3D effect in these autostereoscopic TVs is, frankly, disappointing. It's far too subtle to be exciting, and I often found myself looking for the 3D effect in an image or a clip when I should have been blown away.

In Video: Toshiba's 65-inch Glasses-Free 3D TV In Action



A Complete Review To 3D TV Without Glasses

Conclusion

At the moment, it is fair to say that 3D TV without glasses is very much at a developmental stage, and the small sets on offer are not going to be threatening the domination of 3D glasses in the very near future.
The speculation actually coming from within the technology players that produce TVs hasn’t been entirely positive either, with Samsung suggesting it may be as much as 10 years until they can release TV sets with the ability to provide 3D images without having to use 3D glasses, and Sony has also confirmed that the release of sets with this capability is years rather than months away.
Whilst the Toshiba Regza TVs that have been released in Japan are aimed at ‘early-adopters’, and are fairly successful in producing the results required, they aren’t going to be realistic commercial options for some time to come.

2011-04-24

3D Imaging by Surface-Plasmon Holography

Holograms Powered By Quantum Effects Can Show True Color From Any Angle | Popular Science

A new type of hologram harnesses a quantum effect and uses ordinary light to make 3-D still images. Future 3-D displays based on this technology would have no need for 3-D glasses or special screens.

The technique is based on the behavior of free electrons on a metal surface, according to researchers at the RIKEN Institute in Japan.

Holography sharpens up - physicsworld.com


This tasty looking apple is an image of a new type of hologram developed in Japan that exploits tiny vibrations in metallic surface known as "surface plasmons". The image holds its rich natural colours even as the viewer changes their position, unlike many existing holograms on the market. For this reason, the researchers believe that their innovation could lead to new display technologies such as smart-phone screens that can project lifelike 3D images.
[...]
To see the hologram, the researchers needed to illuminate the structure with white light to generate surface plasmons in the silver film. Plasmons are coherent electron oscillations that can be thought of as a quasiparticle that couples photons and electrons. By illuminating the hologram in three distinct directions, the researchers were able to generate plasmons corresponding to the red, green and blue features of the hologram.



Plasmon - Wikipedia, the free encyclopedia

In physics, a plasmon is a quantum of plasma oscillation. The plasmon is a quasiparticlequantization of plasma oscillations just as photons and phonons are quantizations of light and mechanical vibrations, respectively. 

Surface plasmon - Wikipedia, the free encyclopedia

Surface plasmons (SPs), are coherent electron oscillations that exist at the interface betwterface (e.g. a metal-dielectric interface, such as a metal sheet in air).

Schematic representation of an electron density wave propagating along a metal - dielectric interface. The charge density oscillations and associated electromagnetic fields are called surface plasmon-polariton waves. The exponential dependence of the electromagnetic field intensity on the distance away from the interface is shown on the right. These waves can be excited very efficiently with light in the visible range of the electromagnetic spectrum.

Surface-Plasmon Holography with White-Light Illumination - forex world | forex world

Surface plasmon hologram and its color reconstruction with white-light illumination. (A) The SPP hologram is illuminated by white light at a given angle ? in high-index medium. Surface plasmons of a selected color are excited and diffracted by the SPP hologram to reconstruct the wavefront of the object. (B) Dispersion curve of the SPP hologram in reconstruction as a function of the incident angle of white light. The 3D images of red, green, and blue cranes made of paper are obtained at different angles with white-light illumination. This curve was obtained through calculations based on Fresnel’s equations. (C) Reconstruction of a color object through SPP hologram. The hologram is illuminated simultaneously with a white light in three directions at different angles  for each.

One Per Cent: Quantum effect fuels colour-fast holograms



"Currently 3D TV receivers, 3D games machines and 3D movie theatre screens create an illusion using left and right eye images reconstructed by the brain," says Kawata. "We are creating an optical field in 3D from the actual object in natural colour - there is no illusion."

He hopes their technique will feed into research on new ways to make glasses-free 3D moving picture screens, as well as making holograms look more realistic.

2010-11-04

Moving Holograms based on Photorefractive Polymers

Moving holograms: From science fiction to reality (w/ Video)

A team led by optical sciences professor Nasser Peyghambarian developed a new type of holographic telepresence that allows the projection of a three-dimensional, moving image without the need for special eyewear such as 3D glasses or other auxiliary devices. The technology is likely to take applications ranging from telemedicine, advertising, updatable 3D maps and entertainment to a new level.

Nasser Peyghambarian is a researcher at the University of Arizona. This is a refreshable, holographic image of an F-4 Phantom Jet created on a photorefractive polymer at the College of Optical Sciences, the University of Arizona. Credit: gargaszphotos.com/The University of Arizona

BBC News - Hologram messaging coming of age

STREAMING HOLOGRAPHIC IMAGES IN NEAR-REALTIME


  • Many different perspectives of the object or person (1) are captured on a series of cameras arranged in an arc or circle
  • That information is processed (2) and sent through a computer link. It could conceivably be sent anywhere in the world
  • The 3D holographic printing system (3) receives the information and drives the laser that writes the images on to the screen
  • The photosensitive polymer (4) will update every two seconds; a light is needed to illuminate the changing holograms


YouTube - 3D Moving Images Possible With New Hologram Technology

Traditional holograms are printed much in the same way a poster or a painting are, in that once the image is printed on a surface, it is permanent. But a technological breakthrough at the University of Arizona College of Optical Sciences has brought the possibility of full color, rewritable, holographic displays and televisions one step closer to reality.



The University of Arizona

Moving Holograms: From Science Fiction to Reality | UANews.org


"Holographic telepresence means we can record a three-dimensional image in one location and show it in another location, in real-time, anywhere in the world," said Peyghambarian, who led the research effort.

"Holographic stereography has been capable of providing excellent resolution and depth reproduction on large-scale 3D static images," the authors wrote, "but has been missing dynamic updating capability until now."

"At the heart of the system is a screen made from a novel photorefractive material, capable of refreshing holograms every two seconds, making it the first to achieve a speed that can be described as quasi-real-time," said Pierre-Alexandre Blanche, an assistant research professor in the UA College of Optical Sciences and lead author of the Nature paper.


The journal Nature featuring the UA holographic presence report on the cover. Parallax, or the ability to view the image from different perspectives, is one of the hallmarks of the new technology. (Image courtesy of Peyghambarian/Nature)

YouTube - Real-time holographic videos based on photorefractive polymers

The first part of the movie shows the rapid writing time of the 3D display system. It uses 6 nanosecond pulses at a repletion rate of 50Hz. It demonstrates that an image can be written in about 2 seconds.

The second part of the movie shows the concept of 3D telepresence. The 3D images of two of our researchers located in location A are sent via internet to another location B. Our 3D system at location B displays the two researchers. The movie is in real time and shows the speed of the entire process.



2010-07-31

RayModeler Sony's 360-Degree Autostereoscopic 3D Display



The RayModeler 3D display you’re seeing in this video is a prototype of the kind of device sci-fi storytellers have been dreaming up for years. LED light sources allow you to see an image from all angles, 360 degrees. Objects like faces and people appear realistic giving viewers a sense of depth because the left and right eyes are seeing different images.



Sony Introduces 360-Degree Autostereoscopic Display



At  Siggraph 2010 in Los Angeles, Sony showcased the prototype of its 360-degree Autostereoscopic Display. Autostereoscopic technology is considered to be the future of 3D, and does not require special 3D glasses. The device, known as the Ray Modeler, is cylindrical in shape and features LED light sources to enable viewing of full color volumetric objects from all directions. It also allows users to control the display’s orientation with hand gestures.

SIGGRAPH 2010: Sony's 3D display doesn't require glasses


According to Sony, the system is the first display of its kind, featuring special LED light sources that show 360 unique, 24-bit color images in all directions. The user can even control the orientation of the display's content by using hand motions in proximity to the display (see video above).

Though the prototype seems far from being integrated into our everyday lives, Sony says that future iterations of their RayModeler will have many potential applications such as video entertainment, digital signage, education, museum displays, video games, advertising, and 3D telecommunication.


Sources
RayModeler 3D prototype will be showcased at SIGGRAPH « SONY make.believe
http://blog.discover.sonystyle.com/raymodeler-3d-prototype-will-be-showcased-at-siggraph
Sony Introduces 360-Degree Autostereoscopic Display - PSFK
http://www.psfk.com/2010/07/sony-introduces-360-degree-autostereoscopic-display.html
SIGGRAPH 2010: Sony's 3D display doesn't require glasses - Core77
http://www.core77.com/blog/technology/siggraph_2010_sonys_3d_display_doesnt_require_glasses__17026.asp

Related
YouTube - Sony RayModeler, a 360-Degree Autostereoscopic Display Prototype
http://www.youtube.com/watch?v=6BFKC-NKRFw
Sony takes 3D another 360 degrees further
http://www.examiner.com/x-12491-Dallas-PS3-Examiner~y2010m7d28-Sony-takes-3D-another-360-degrees-further
Sony Tech Can Show 3D Games Without A TV Screen
http://kotaku.com/5599391/sony-tech-can-show-3d-games-without-a-tv-screen

2010-07-16

Sony Cyber-shots with Sweep Panorama 3D Technology

Sony Cyber-shots go 3D



http://www.independent.co.uk/independent.co.uk/images/logo-london.png

The world’s smallest 3D digital still cameras

Sony's newest Cyber-shot cameras, the DSC-TX9 and the DSC-WX5, are the world's smallest 3D cameras.
They are the first in Sony's range to utilize a single-lens, 3D Sweep Panorama system to capture stereoscopic images and have features that let you view simulated 3D images on the camera's LCD screen.





What’s new in the world of Cyber-shot™?

The latest Cyber-shot models include advanced imaging technologies for stunning photographs every time. 3D Sweep Panorama lets you take amazing panoramic 3D photos and the Exmor R™ CMOS Sensor improves shooting capabilities and makes low light photography much easier.




The power of 3D – in your hands

3D Sweep Panorama lets you take super wide, panoramic 3D pictures with your Cyber-shot camera. Select the 3D shooting mode and the 3D Sweep Panorama function and you’ll be able to capture any scene in true 3D - with just a sweep of your hand.

When you play the pictures back on a compatible 3D TV, you’ll be amazed by the depth, clarity and realism. Whether your subject is a wonderful view or a family gathering, you’ll be able to relive and share the moment like never before


Sony 3D TV Commercial HD





Sources
Sony Cyber-shots go 3D | Crave - CNET
http://news.cnet.com/8301-17938_105-20009918-1.html

The world’s smallest 3D digital still cameras - Gadgets & Tech, Life & Style - The Independent
http://www.independent.co.uk/life-style/gadgets-and-tech/the-worldrsquos-smallest-3d-digital-still-cameras-2024793.html

YouTube - Sony Cyber-shot DSC-WX5
http://www.youtube.com/watch?v=x7RB3SfTH6c

Latest Cyber-shot models : Sony : Sony
http://www.sony.co.uk/hub/cyber-shot-digital-cameras/latest

3D cameras | 3D photography with Cyber-shot : Sony
http://www.sony.co.uk/hub/cyber-shot-digital-cameras/technology/3d-photography/article/3d-sweep-panorama

YouTube - Sony 3D TV Commercial HD
http://www.youtube.com/watch?v=RHakQOLK3B4


Related
Sony’s New Camera Shoots 3-D - Digits - WSJ
http://blogs.wsj.com/digits/2010/07/08/sonys-new-camera-shoots-3-d-just-dont-tell-anyone/

Sony Cyber-shot 3D Sweep Panorama mode makes 3D images with a traditional camera design : Obsessable Technology News
http://www.obsessable.com/news/2010/07/08/sony-cyber-shot-3d-sweep-panorama-mode-makes-3d-images-with-a-traditional-camera-design/

Sony Adds 3D Shooting to New Cyber-shot Cameras - PCWorld
http://www.pcworld.com/article/200591/sony_adds_3d_shooting_to_new_cybershot_cameras.html?tk=hp_new

Sony NEX camera firmware adds 3D Sweep Panorama: Digital Photography Review
http://www.dpreview.com/news/1007/10070101sonynexfirmwware.asp

Sony - 3D update for Sony’s NEX-5/NEX-3 cameras Free firmware adds 3D Sweep Panorama shooting : : News : Sony Europe Press Centre
http://presscentre.sony.eu/content/Detail.aspx?ReleaseID=6021&NewsAreaID=2