Showing posts with label VR. Show all posts
Showing posts with label VR. Show all posts

2009-05-12

Smart Home Control with Thoughts

clipped from www.physorg.com

A (virtual) smart home controlled by your thoughts

A (virtual) smart home controlled by your thoughts
Light switches, TV remote controls and even house keys could become a thing of the past thanks to brain-computer interface (BCI) technology being developed in Europe that lets users perform everyday tasks with thoughts alone.
The technology, which was demonstrated at CeBIT in Hannover in March, provides an innovative way of controlling the interconnected that will populate the smart homes of the future, granting increased autonomy to people with physical disabilities as well as pleasing TV channel-surfing couch potatoes.
clipped from www.gtec.at
The virtual 3D representation of the smart home had different control elements (TV, music, windows, heating system, phone,…) and allowed the subjects to move through the apartment. Some tasks could be done, like playing music, watching TV, open doors, moving around...
clipped from www.neurospec.com
clipped from www.youtube.com

g.tec smart home control with Thoughts


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Sources:
  1. A (virtual) smart home controlled by your thoughts
  2. g.BCIsys - Brain-Computer Interface
  3. NEUROSPEC - Research Neurosciences
  4. YouTube - g.tec smart home control with Thoughts
Related:
  1. ICT Results - A (virtual) smart home controlled by your thoughts
  2. ICT Results - Home Page
  3. 12 g.tec G. Edlinger.pdf (application/pdf Object)

2009-04-26

The AlloSphere A 3D Immersive Theater and Research Facility

Clipped from: The AlloSphere at the California NanoSystems Institute, UC Santa Barbara

AlloSphere Logo

The AlloSphere is a unique, one-of-a-kind scientific instrument that is a culmination of 24 years of Professor JoAnn Kuchera-Morin's creativity and research efforts in media systems and studio design. She approached the design of the AlloSphere in much the same way that she composes a piece of music.
[...]
The AlloSphere Research Facility is differentiated from conventional virtual reality environments by its seamless surround-view capabilities and its focus on multiple sensory modalities and interaction. Building the AlloSphere was not an off-the-shelf enterprise. Designing a large-scale multimedia environment to deliver rich, coherent, interactive, high-resolution 3D video and audio streams from voluminous amounts of scientific data, all in real-time, was a non-trivial computational and systems engineering task that involved a significant number of faculty from diverse disciplines. Creating subsequent next generations of the instrument will again require genuine creativity to solve significant research and design challenges.

Clipped from: Demo: Stunning data visualization in the AlloSphere | Video on TED.com


Talks JoAnn Kuchera-Morin: Tour the AlloSphere, a stunning new way to see scientific data

JoAnn Kuchera-Morin demos the AlloSphere, a new way to see, hear and interpret scientific data. Dive into the brain, feel electron spin, hear the music of the elements ... and detect previously unseen patterns that could lead to new discoveries.

Clipped from: YouTube - JoAnn Kuchera-Morin: Tour the AlloSphere, a stunning new way to see scientific data


Clipped from: The Santa Barbara Independent Enter the Allosphere

Enter the Allosphere



TAKE A LITTLE TRIP: A researcher begins a flight into the Allosphere, a $10-million magical mystery machine at UCSB. Colorful and scientific, the machine gives glimpses into brain activity and atomic relationships, with much more promised for the future.




To see the ’Sphere’s 3-d imagery, users must don a pair of glasses (center) that cost upward of $400 per pair.


UP IN THE AIR: JoAnn Kuchera-Morin and her MAT students stand proudly inside their creation, an expansive mechanical beast whose true future is unknown. Will it further scientific discoveries? Will it become groundbreaking computer theater? Will Hollywood come knocking? Or will it just be some trippy way to spend an afternoon? No one knows, and Kuchera-Morin seems to like it that way.

Clipped from: YouTube - Allosphere - Professor JoeAnn - Part 1 of 2 - University of CA Santa Barbara 21Jan08 Kodak Z1012 IS

Allosphere - Professor JoeAnn - Part 1 of 2

Professor JoeAnn, creator of the Allosphere, tells about her world-altering, three story high machine. It's a laser show in 3D effect.


Clipped from: YouTube - Allosphere Professor JoeAnn Part 2 of 2 University of CA Santa Barbara 21Jan08 Kodak Z1012 IS

Allosphere Professor JoeAnn Part 2 of 2





Sources:
  1. The AlloSphere at the California NanoSystems Institute, UC Santa Barbara
  2. Demo: Stunning data visualization in the AlloSphere | Video on TED.com
  3. YouTube - JoAnn Kuchera-Morin: Tour the AlloSphere, a stunning new way to see scientific data
  4. The Santa Barbara Independent Enter the Allosphere
  5. YouTube - Allosphere - Professor JoeAnn - Part 1 of 2 - University of CA Santa Barbara 21Jan08 Kodak Z1012 IS
  6. YouTube - Allosphere Professor JoeAnn Part 2 of 2 University of CA Santa Barbara 21Jan08 Kodak Z1012 IS

Related:
  1. AlloSphere three story virtual environment not available for birthday parties, Bat Mitzvahs


2009-04-18

EON's ICUBE

Clipped from: eon icube offers incredibly immersive 3d vr experience on [technabob]

technabob logo

eon icube offers incredibly immersive 3d vr experience

This VR technology provides for a completely immersive 3-dimensional experience by surrounding users in a cube of digital imagery, combined with stereoscopic glasses and motion-tracking hardware to provide for a dizzying ride through virtual environments.



EON Reality’s ICube system uses an array of high-definition video projectors to bounce real-time CGI images into a cubic room covered with white screen surfaces. Each visitor dons a special pair of lightweight 3D glasses which can be outfitted with IR markers to detect head movements.

Clipped from: YouTube - EON's I CUBE Demo

EON's I CUBE Demo






Clipped from: EON Reality, Inc. - The world's leading interactive 3D visual content management and Virtual Reality software provider

EON Reality - Experience More

By integrating EON software and applications with various display systems, EON provides state-of-the-art products and solutions for immersive and stereoscopic viewing, from portable Tablet PCs and Glass free Stereo display systems to curved-screen and Immersive Rooms consisting of multi-channel projection walls. The EON software tools are seamlessly integrated with a wide range of display systems providing customers with a unique flexibility to publish content.

Clipped from: EON Reality, Inc. - The world's leading interactive 3D visual content management and Virtual Reality software provider

EON ICUBE


The EON ICUBE™, is a revolutionary PC based multi-sided immersive environment in which participants are completely surrounded by virtual imagery and 3D sound. The EON ICUBE represents a significant innovative milestone in high-end visualization systems development. Typically, high-end immersive systems have until today been complex, difficult to use and expensive to maintain. Unlike the older generation CAVE®, the EON ICUBE is easy to use even for non programmers, provides an unsurpassed speed of immersive content creation and deployment, utilizes a new light enhancing rigid wall material, and has built-in collaborative capabilities.

Clipped from: YouTube - Consumer Experience

Consumer Experience

The EON ICUBE consists of 3, 4 or 6 walls according to the users requirements, and that can be setup in any configuration. Thanks to the rear-projection of the images and the flawless image continuity in the corners, the illusion of a complete sense of presence in the virtual environment is created.




Clipped from: YouTube - Product ICube

Product ICube

EON ICUBE has the ability to rapidly deploy 3D interactive virtual simulations using a series of built-in classes of objects, drivers and a large library of 3D models, textures, and easy to use built-in functionalities.




Sources:
  1. eon icube offers incredibly immersive 3d vr experience on [technabob]
  2. YouTube - EON's I CUBE Demo
  3. EON Reality, Inc. - The world's leading interactive 3D visual content management and Virtual Reality software provider
  4. EON Reality, Inc. - The world's leading interactive 3D visual content management and Virtual Reality software provider - eon icube
  5. YouTube - Consumer Experience
  6. YouTube - Product ICube

Related:
  1. iCube - Amazing 3D Immersion Technology
  2. EON ICUBE


2009-01-26

Vuzix VR Glasses

Clipped from: Vuzix VR Glasses - Wrap 920AV | Geeky Gadgets

Vuzix VR Glasses - Wrap 920AV




These new VR Glasses look much better than the current models available, have a look at the photo below which compares them to the current Vuzix iWear Video goggles.



Clipped from: Wrap 920AV


The Wrap 920AV is the world’s “first in class” Video Eyewear that takes
the form of a standard pair of fashionable sunglasses with
revolutionary ‘see-thru’ Quantum optics technology that doesn’t block
out the world around you.

Connects to any video device


The Wrap 920AV is designed to connect to all NTSC or PAL audio/video
devices with video-out capabilities.

Supported devices include:
  • iPod®/iPhone
  • Portable DVD Players
  • Media Players
  • Digital Cameras
  • Camcorders
  • Cellular phones with video out
  • Video Game Systems
  • PCs & Laptops with S-Video
Features:
  • Unique ‘see-thru’ lens design
  • 30 degree field of view
  • Equivalent to a 60” screen viewed from nine feet
  • Removable noise-cancelling earphones
  • Works with iPod® and iPhone
  • Works for six hours with 2 AA batteries
  • Weighs less than three ounces
  • Prescription inserts available from Vuzix

Related:

Vuzix VR Glasses - Wrap 920AV | Geeky Gadgets
Vuzix - View the Future Today
Wrap 920AV
New Vuzix VR Glasses To Be Unveiled at CES | Gadget Lab from Wired.com
New Vuzix VR Glasses Don’t Look So Nerdy | GearCrave | The Mens Buying Guide for Gadgets





2008-11-11

Augmented Reality

Augmented reality (AR) is a field of computer research which deals with the combination of real-world and computer-generated data; some applications and demonstrations.
clipped from news.hiperia3d.com

What Are Virtual Reality, Virtual Worlds, And Augmented Reality?

"Virtual reality (VR) is a technology which allows a user to interact with a computer-simulated environment, be it a real or imagined one" -Wikipedia
"A virtual world is a computer-based simulated environment intended for its users to inhabit and interact via avatars" - Wikipedia
"Augmented reality (AR) is a field of computer research which deals with the combination of real-world and computer-generated data" - Wikipedia

Ray-Ban offers Augmented Reality service to sell glasses online

Ray-Ban Virtual Mirror
Augmented Reality steps into our living-room with this new web service from Ray-Ban: All you need is a web cam and their software (PC only). Then you pick some glasses from the online catalogue and see yourself in a virtual mirror.

Another pragmatic example of Augmented Reality in your everyday life: Wikitude AR Travel Guide for mobile phones


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clipped from annieok.com

Andrey Gorbunov: ARPainter - Augmented Reality 3D Drawing

ARPainter is a program for the free-hand spatial drawing of 3D objects.

The program makes the creation of complex, nonstandard 3D objects tens times faster. Effective for entertainment, movies computer graphics, scientific simulation etc.

clipped from www.youtube.com

Beyond Tomorrow (Augmented Reality)


This short clip illustrates the functionality of Augmented Reality.
clipped from www.youtube.com

Augmented Reality Encyclopedia

clipped from www.youtube.com

Physics and Augmented Reality - Part 1

clipped from www.youtube.com

Physics and Augmented Reality - Part 2

clipped from video.google.com
Total Immersions Augmented Reality Demo
clipped from www.youtube.com

THE DAWN OF MIXED REALITY - A 2008 Archive Video

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Related:
Hiperia3D News: What Are Virtual Reality, Virtual Worlds, And Augmented Reality?
Hiperia3D News: Augmented Reality
Augmented reality - Wikipedia, the free encyclopedia
Ray-Ban offers Augmented Reality service to sell glasses online « Memories From The Future
Another pragmatic example of Augmented Reality in your everyday life: Wikitude AR Travel Guide for mobile phones « Memories From The Future
Annie Ok : tangent » Andrey Gorbunov: ARPainter - Augmented Reality 3D Drawing

2008-10-22

StarCAVE A 3-D Virtual Reality Environment

The StarCAVE,developed at UC San Diego, is a virtual reality (VR) room where scientific models and animations are projected in stereo on 360-degree screens surrounding the viewer, and onto the floor as well.




3-D virtual reality environment developed at UC San Diego helps scientists innovate


Its name sounds like something out of science fiction, but the
StarCAVE at the University of California, San Diego is now a science
fact. The virtual-reality environment allows groups of scientists to
venture into worlds as small as nanoparticles and as big as the cosmos
– permitting new insights that could fuel discoveries in many fields.
Early users of the StarCAVE include UC San Diego researchers in
biomedicine, neuroscience, structural engineering, archaeology, earth
science, genomics, art history and other disciplines.

clipped from www.calit2.net
Proteins on display in StarCAVE
Calit2 researchers explore proteins in 3D from the Protein Data Bank, displayed inside the StarCAVE.
Calit2 researcher Jurgen Schulze in the StarCAVE
Calit2 project scientist Jurgen Schulze navigates "virtually" the first floor of a computer model of Calit2's headquarters building at UC San Diego.
clipped from uk.youtube.com

Future in Review 2008 -Calit2 StarCave Tour


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Related:
University of California - UC Newsroom | 3-D virtual reality environment developed at UC San Diego helps scientists innovate
Calit2 : 3D Virtual Reality Environment Developed at UC San Diego Helps Scientists Innovate
3D Virtual Reality Environment Developed at UC San Diego Helps Scientists Innovate
3D Virtual Reality Environment Developed at UC San Diego Helps Scientists Innovate
Virtual Reality: UCSD's StarCAVE Is a Real 3D Super-High-Def Danger Room
A VR Geek Blog » StarCAVE, a new type of CAVE
StarCAVE: Virtual Environment
Thoughtware.TV - Starcave - Yet Another Vr Startup

2008-07-13

Virtual Reality Surgical Training


About the LapMentor a virtual reality surgical simulator which provides a method to maintain and evaluate surgical skills.
clipped from vroot.org
This Medical News Today article reports the correlation of videotape scores (VS) of actual surgical procedures, as assessed by the Endoscopic Surgical Skill Qualification (ESSQ) System to motion analysis data on the LapMentor system, a virtual reality laparoscopic surgical simulator.
Medical News Today

Positive Correlation Between Motion Analysis Data On LapMentor Virtual Reality Laparoscopic Surgical Simulator And Video Tape Assessment Results

clipped from www.simbionix.com

The LAP Mentor™ multi-disciplinary LAP surgery simulator enables simultaneous hands-on practice for a single trainee or a team. The system offers training opportunities to new and experienced surgeons for everything from perfecting basic laparoscopic skills to performing complete laparoscopic surgical procedures.

clipped from www.simbionix.com



The LAP Mentor™ enables laparoscopy simulation and
practice on an extensive collection of laparoscopic tools
with haptic sensations:




Right Angle Dissector Curved
Dissector
Retraction


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Related:
Positive Correlation Between Motion Analysis Data On LapMentor VR Laparoscopic Surgical Simulator And Video Assessment Results | VRoot.org
Positive Correlation Between Motion Analysis Data On LapMentor Virtual Reality Laparoscopic Surgical Simulator And Video Tape Assessment Results
LAP Mentor laparoscopic surgery simulator for general surgery, gynecology and urology
Laparoscopic surgery, laparoscopy simulation, Laparoscopic instruments