2008-08-22

Image Metrics -- lifelike animations

Image Metrics recently created a completely convincing photo-real Computer Graphics face animation at HD resolution.

Demo


Clipped from: YouTube - Meet "Emily" - Image Metrics Tech Demo


Until the 1:30 mark when they revert back to the source (the real actress), her entire face is being simulated by the technology.

News


Clipped from: Video: Lifelike animation heralds new era for computer games - Times Online

Times Online

Lifelike animation heralds new era for computer games

'Emily' will set a new precedent for photo-realistic characters in video games and films, says her creator, Image Metrics

Extraordinarily lifelike characters are to begin appearing in films and computer games thanks to a new type of animation technology.

Emily - the woman in the above animation - was produced using a new modelling technology that enables the most minute details of a facial expression to be captured and recreated.

Project


Clipped from: The Emily Project | Image Metrics : Performance-Driven Facial Animation Solutions for the Digital World


The Emily Project

When we first started working on Emily, our goal was to create an exact replica of the real actress Emily O'Brien. Why? Because there was no other way to determine how close we had come to reality if we did not replicate a "real" person. Judging from the reaction of people at SIGGRAPH, and the media, we've come pretty close to the mark.

Related:

Image Metrics : Performance-Driven Facial Animation Solutions for the Digital World
Video: Lifelike animation heralds new era for computer games - Times Online
The Emily Project | Image Metrics : Performance-Driven Facial Animation Solutions for the Digital World
image metrics emily cg facial animation blows my mind on [technabob]
Game On Emily is Not Real: The End of "Real" Actors?